⛳️ Table Banners -

Each Player starts the game with one ‘home’ table banner. The Player’s home region banner denotes their loyalist forces, from their starting region. The heraldry on the banner marks the Player’s house and bloodline. Table Banners are used in game terms to show the allegiance of each noble to the leader of their alliance and to any faction or another by its placement around the room. Each banner also represents the military forces raised from a region for the purposes of conflict. A Player may switch allegiances throughout the game, but their banner will never be controlled by another Player directly.

If a Player ever, overtly, changes their allegiance, they can move their banner, or banners to the appropriate alliance, indicating their support. Banners for each alliance should be kept at their appropriate Map Rooms or rogue council, if the owning Player is a part of that alliance. There are no rules that say that the Player must place their banner with their alliance, however, they should keep in mind that the placement of their banner could be interpreted as a statement by other factions. Any Player that declares for another alliance can indicate that through the movement of their table banner to their new alliance’s base of operations. This includes for the Babayaga’s apprentices. In that case particularly, the Baba has no heraldry of her own, but the table banners of her hostages must be placed in her court and may only be used in conflict upon her direct approval.

Players may dissemble about their actual loyalty in the game, but teams and alliances are free to reject support from any table banner owned by a Player or drawn from Regions suspected of duplicity. It is essential for Players to maintain their reputation for trustworthiness in order to avoid isolation, even if their intentions are truly duplicitous.