Each Player in the game has a home region within their team’s Territory at the start of the game. These holdings are mentioned in the Player Briefings and can be marked in the map room if required. For each region controlled or acquired, a Player will receive a ‘sword token,’ indicating the region’s submission to their rule. They will also receive a new Table Banner in their livery which they may use in conflict.
Additional banners represent troops, being levied from captured regions. If a region is taken, either through politics or battle, the possessing player must transfer their sword token for that region to the new owner and divest the table banner that it provided them. Players should always remember that this is a game of maps and lineage not of war, but conflict can be a useful tool towards those each of those ends. If Players fail to keep track of their possessions, they could find themselves made vulnerable or with other players taking advantage.
Each Player in the game has a home region within their team’s Territory at the start of the game. These holdings are mentioned in the Player Briefings and can be marked in the map room if required. For each region controlled or acquired, a Player will receive a ‘sword token,’ indicating the region’s submission to their rule. They will also receive a new Table Banner in their livery which they may use in conflict.
Additional banners represent troops, being levied from captured regions. If a region is taken, either through politics or battle, the possessing player must transfer their sword token for that region to the new owner and divest the table banner that it provided them. Players should always remember that this is a game of maps and lineage not of war, but conflict can be a useful tool towards those each of those ends. If Players fail to keep track of their possessions, they could find themselves made vulnerable or with other players taking advantage.
Control should keep a close eye on these transfers as whether by conflict or politics there are several steps that the Player will have to take in order to divest a region. They must firstly give over the sword token to the new owner, then they remove their associated resource board, and then finally they must give up the banner that owning the region afforded them. The inverse is also true when a Player gains a region. Keeping an eye on each Player's holdings and making sure they always are in command of the region that affords them resource and banners will make the game travel more smoothly.