🌁 Fog of War -

In a game of Babayaga there is no way for any one Player to confirm, beyond a shadow of a doubt the actions and whereabouts of another Player. Through guile and gambits they may be able to infer this information but the only absolute confirmation will be in hindsight. Unless, that is, if someone has been told by the Player in question truthfully. The Player should trust carefully and conceal their own location whenever possible. An exception to this fog of war is when the Player character attends a battle in person. But even then, a handshake agreement may prove to have been a ruse. If a House agrees to ally with another for an upcoming battle, but then each Player travels somewhere completely different when the time comes, it may have narrative consequences. Not to mention, the diegetic response from the teams, who may feel like they were betrayed.